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DISC 3

Disc3 track17-track21 commentary

Hello, everyone. This is Yamanaka.

Return of Sekito Clinic” has only 2 days left of its commentary session!
In the beginning, I was worried whether this blog lasts more than 1 month or not.
But now this blog contains vast amount of text and it has been updated everyday!

Today's guest for the commentary is the producer of “THE LAST REMNANT” who leads whole “THE LAST REMNANT” development team, Mr. Ueda!

Thanks

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Hello everybody.
And hello to “Return of Sekito Clinic” blog, This is Ueda.

It has been about a month since the release of the game “THE LAST REMNANT”.
I assume that some of you have already completed the game. But if some of you on this blog have not yet played the game, I would love for you to play the game during new-year holiday period.

I think I have done enough of promotion for the game for now LOL
I will now tell you about our history of “THE LAST REMNANT”.

It was 2 years ago when the game development had not reached the point where the game was not so much in the shape in playable from. The intriguing battle system that “THE LAST REMNANT” is known for was still under the development at the time.

The team produced the demo movie which is to share the complete production image with our development team. Our aim was to acknowledge our battle system to the rest of team who still had little knowledge about the battle system.

For the demo movie production, we required the 3 different tracks for the battle, which changes around 3 different tracks depending on the player's moral gauge.
Some of you may have already known about this, but “THE LAST REMNANT” has its unique battle system that music changes dependent on the advantages of the battle situation. We sent your requirement to Mr. Sekito to compose different music for our unique battle system. The finished tracks from Mr. Sekito was those 3 tracks of
Sword Sparks”, “Beat the Odds”, and “Reversal!”

Those 3 outstanding tracks for the battle system made a huge contribution for completing the production of the demo movie, and the demo movie motivated our team to create further greater game development.

And 2 years after when I watch the demo movie again, I still feel that what we had achieved on this demo movie is fully reflected on the finished product of “THE LAST REMNANT”.

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【Mr. Yamanaka comments;】
When the music changes during the battle, I always get goose skin, especially when the player is predominant in the battle!
At that time, I remember that Mr. Sekito and I used to think the amount of tracks for the battle was so enormous that would overwhelm us.
But it has now all became good memory! LOL

We will start from 17th track on Disc3 for our commentary session.


■17.Final Decision

【Mr. Yagi comments;】
I would love for all of you to feel the important relationship between the characters, and the maturity of Rush, David, and among other characters through the story by playing this event.
For the player who has been playing the game until this event, you would get emotionally involved with the story of this event. The event would definitely make you cry!

【Mr. Sekito comments; 】
For the 1st half of the music for this event, I deliberately wrote quite subtle music in order for the player to concentrate on great dialog in each scene.
For the 2nd half of the music on the other hand, I think that I have composed music very successfully that intensify the emotional momentum to follow the story of the event.


■18.Labyrinth(music:Yamanaka)

【Mr. Yamanaka comments;】
The track is from a dungeon part of the game called “Siebenbur
As well as the track “Dark Secrets”, the feeling of the track interprets the eerie and horrific feeling in the dungeon of Siebenbur. Those feeling is emphasized in the track by, I think, solid snare sound in the rhythm part of the track.
I hope you would enjoy the track for your quest in Siebenbur.


■19.One Step(music:Yamanaka)

【Mr. Yamanaka comments;】
The track is from the last part of dungeon in the game. Sacred place of this last dungeon matches so well with this track that has chaotic feeling in the track.
The guitar part of the intro is played by Mr. Sekito. This distinctive driven sounding guitar part emphasizes roughness in the track. I processed he guitar riff with sampled electric guitar and Mr. Sekito`s electric guitar recording.


■20.The Warden and the Activator

■21.Time for Release

【Mr. Yagi comments; 】
This events follows Rush characters and the others who is facing for their last battle.
Does he unveil his character as “Evil”, or?!

【Mr. Sekito comments;】
This event really makes the player tensed up as the story face towards its last battle.